Counted from published catalogues
Sixty-two studios at BitStarz, and the sixteen lists that can be set beside them
The BitStarz studio list ran to 62 names when it was counted. Sixteen of the 50 operators here publish a catalogue that can be counted alongside it, from 150 names down to 13. The longest of the sixteen shares 25 of the BitStarz 62; the best coverage in the set comes from a list of 80.
Sixteen of the 50 operators on this site publish a studio catalogue that can be counted. Set the sixteen against the 62 names BitStarz prints and the column stops behaving like a ranking almost immediately.
| Casino | Operator | Licence | Countries barred | Withdrawal limit | Visit |
|---|---|---|---|---|---|
| Vavepaid placement | Latcas B.V. | Curaçao Gaming Authority | list not read | from 50,000 USDT in instalments cl. 8.8 | Visit |
| BitStarz | Gareton B.V. | Curaçao Gaming Authority | 74 | not published | |
| Oshi Casino | Novatrix SRL | Anjouan Gaming Board | 224 | not published | |
| PlayAmo | Novatrix SRL | Anjouan Gaming Board | 217 | not published | |
| Bitdreams | Hollycorn N.V. | Antillephone N.V. | 216 | not published | |
| 7Bit Casino | not published | Curaçao Gaming Authority | 216 | not published | |
| Bitkingz | Novatrix SRL | Anjouan Gaming Board | 218 | not published | |
| Mirax | Scores55 Tech B.V. | Curaçao Gaming Authority | 220 | not published | |
| Slotum | Novatrix SRL | Anjouan Gaming Board | 216 | not published | |
| Metaspins | Metaspins N.V. | Curaçao Gaming Authority | 58 | not published | |
| CryptoLeo | Uno Digital Media B.V. | Curaçao Gaming Authority | 74 | not published | |
| Bets.io | Bets Entertainment N.V. | Curaçao Gaming Authority revoked | 42 | not published |
The sixteen, and how much of the 62 each one carries
| Operator | Studios in its catalogue | Of the BitStarz 62 |
|---|---|---|
| Instant Casino | 150 | 25 |
| Betriot | 140 | 25 |
| Bitcasino.io | 120 | 20 |
| Fairspin | 114 | 18 |
| Sportsbet.io | 110 | 17 |
| Wild.io | 80 | 38 |
| Playbet.io | 79 | 33 |
| BetFury | 73 | 21 |
| CoinCasino | 63 | 17 |
| Livecasino.io | 50 | 4 |
| TrustDice | 43 | 15 |
| Bitsler | 41 | 12 |
| Thunderpick | 40 | 19 |
| DuckDice | 19 | 8 |
| CryptoLeo | 13 | 6 |
| Wolf.bet | 32 | 6 |
Sort that table by the left-hand column and it is one order. Sort it by the right-hand column and it is almost the reverse at the top.
Bigger is not the same as overlapping
Instant Casino publishes 150 studio names — more than twice the BitStarz list — and 25 of the 62 are inside it. Wild.io publishes 80 and 38 of the 62 are inside it.
So a reader moving to the longest catalogue in the set for the sake of the shelf would leave 37 of the studios they came from, and a reader moving to a catalogue half that size would leave 24.
Livecasino.io is the extreme case in the other direction: 50 names, four of them shared. Its catalogue is not smaller than the others so much as pointed somewhere else entirely, which is what a live-dealer specialism looks like when it is counted this way.
The lesson is short, and it applies to every studio column on every comparison site. A count measures the size of a shelf. It says nothing about whether that shelf holds the things a particular reader came for, and the two questions can point in opposite directions inside the same table.
Three hundred and ninety names, five in common
Take all seventeen catalogues together — the sixteen above plus the BitStarz 62 — and 390 distinct studio names come out.
No studio appears in all seventeen. The widest reach belongs to Endorphina, GameArt and Platipus, each in fourteen. AvatarUX, Hacksaw Gaming and Spinomenal reach thirteen. BGaming, Evolution, PG Soft, Popiplay, Spribe and Thunderkick reach twelve.
One hundred and sixty-seven of the 390 appear in exactly one catalogue.
That distribution is the useful shape. A small core of suppliers turns up nearly everywhere, and beyond it every operator's shelf diverges fast. Two crypto casinos described identically in every review will still differ on hundreds of supplier names, and neither of them advertises which ones.
The five names that do not travel
Five of the BitStarz 62 appear in none of the sixteen catalogues counted here: Bulletproof Games, Delulu Gaming, NetGame Entertainment, Slightly Edgy and TrueLab Games.
Fifty-seven of the 62, then, are carried by at least one operator in this set. For anybody whose reason for staying is a particular studio, the answer is usually that it exists elsewhere, and for five suppliers it does not exist elsewhere in these sixteen.
That figure is bounded by the reading rather than by the market. Thirty-four of the 50 rows have no counted catalogue at all, so a studio absent from the sixteen may sit in any of the 34. Five is the number of BitStarz suppliers not found in what was counted, and that is all it is.
What a studio count cannot do
It cannot count titles. A supplier with three slots on the shelf and a supplier with three hundred each score one name, and the difference between them is invisible in every column of this kind.
It cannot resolve naming. Operators fold sub-labels into parents or split them out, and two catalogues describing the same commercial arrangement can differ by ten names without a single game moving.
It cannot describe the settings. Where a studio ships a slot in several return-to-player configurations, the operator chooses one, and the choice appears in a game information panel rather than in any document a reader can open beforehand. No figure of that kind appears anywhere on this site.
And it cannot promise tomorrow's shelf. Suppliers are added and dropped continually, without announcement, and every count here describes a page on the day it was read.
Where the shelf sits among the other checks
The catalogue is one of five things people say they go to this brand for, and it is the one with the most published evidence behind it. The others run from well documented to barely documented at all: what an operator pays out in is published by twenty of the fifty, set out at twenty coin lists, from forty currencies to one, while a payout processing window with a clause behind it was recorded exactly once across all fifty records.
The company behind the shelf is a separate question again, and in this set the answer clusters: six groups of brands share a company or a permit number between them, which is worked out at one permit, several brands.